alexscollay
15
3ds MaxNukeRedshift
3D UI concept denoting points of visual interest
3D UI concept denoting points of visual interest
3D UI concept denoting points of visual interest
3D UI concept denoting points of visual interest
Mockup of traveling to a point of interest and interacting with it
Unreal test including 360 video of Nepalese villagers being interviewed about the effects of climate change on their village
Phone app mockup showing area of Indonesia affected by tsunami
alexscollay
Alex Scollay
Yale NUS University | VR For Disaster Recovery Project
Acted as technical and visual consultant for the Virtual Reality for Disaster Recovery project by Professor Brian McAdoo of Yale NUS University in Singapore. Project uses drones to scan vulnerable areas to be presented in VR/AR. In addition to consultancy also produced several mockups using the raw data for aid in pitching to VCs, various boards and panels, and guiding our development team. _________________________________________________ From Professor McAdoo's paper on the project: _________________________________________________ VR4DR (Virtual Reality for Disaster Resilience) is an immersive storytelling platform that informs investments aimed at sustaining environment, health and well-being, economy and culture in communities exposed to disaster risk. VR4DR uses drone technology to create 3D models of communities to a variety of natural hazards and integrates 360-degree video interviews with key stakeholders in order to better assess the physical, economic and cultural landscape. _________________________________________________ When viewed in our interactive gaming environment, the 3D model highlights the physicality of the area in question- For example, How might a community best plan an evacuation route from a low-lying slum in a tsunami inundation zone? Or, What is the spatial relation between irrigated fields and the springs feeding them that are in decline because of reduced snowmelt? The integrated 360-video not only provides additional information related to the overall landscape, but also gives the people exposed to the risk an opportunity to describe their communities’ priorities in the context of their home. _________________________________________________ The final interactive, web-based VR space will allow experts and investors to crowdsource solutions to reduce overall risk and help preserve invaluable cultural heritages. VR4DR offers a dynamic, unprecedented view of complex environments that will ultimately impact the ability of communities to withstand increasingly deadly and expensive disasters.
Published last year
15
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